This is the fundamental course for all the design students. It covers all basics of applied art and few topics related to fine art in nutshell. In result you become eligible for the advanced and industry specific courses of commercial art at our training center.
Please find the syllabus below given:
Topics | No. of Classes |
---|---|
Introduction to Commercial Art and Fine Art
|
4 Classes |
Still Life
|
7 Classes |
Design Elements and Principles
|
4 Classes |
Logo Designing – Types of Logos and their Making | 4 Classes |
Idea Development, Concept Art, and Visualization | 4 Classes |
Tests and Projects- Particular | Marks |
---|---|
Still Life (Draw particular/ any object and medium) | 20 |
Logo Designing (redesign original logo) | 20 |
Concept Art (Cover, abstract, painting, object thinking design) | 40 |
File Making (entire syllabus in practical summaries in sheets) | 10 |
Conduct (discipline, punctuality, dedication etc.) | 10 |
Total | 100 Marks |
Topics | Classes |
---|---|
|
1 |
|
1 |
|
1 |
|
1 |
|
1 |
|
6 |
|
2 |
|
4 |
|
4 |
|
4 |
|
1 |
|
4 |
|
3 |
|
4 |
Tests and Projects- Particular | Marks |
---|---|
|
15 |
|
65 |
|
10 |
|
10 |
Total | 100 Marks |
A web user interface lays the foundation for creating a successful foundation of a website. It lays a strong foundation for a web layout and how we use grid systems to unite text, images or any other page element for visuality. It gives a clear idea of how visual perception works. When we look at images, we understand them much faster than we read words.
Experts of ADMEC Multimedia Institute offer an in-depth training on web UI designing which will ensure great UX and 100% success for any website or web app.
Topics | Classes |
---|---|
|
1 |
|
4 |
|
1 |
|
4 |
|
8 |
|
4 |
|
4 |
Tests and Projects- Particular | Marks |
---|---|
|
10 |
|
40 |
|
40 |
|
10 |
Total Marks | 100 Mark |
Post production is one of the most creative disciplines in today’s world where everything is in digital form. Correct use of colors, shapes, text, images, transitions, and effects make a noticeable change to videos. This 4-month course will give you direct knowledge of all this so that you can also produce rich and sophisticated videos, presentations, motion graphics, and commercials for the world.
Topics | No. of Classes |
---|---|
|
1 |
|
4 |
|
2 |
|
3 |
|
3 |
|
3 |
|
2 |
|
2 |
|
3 |
|
3 |
|
6 |
Tests and Projects- Particular | Marks |
---|---|
|
20 |
|
10 |
|
30 |
|
20 |
|
10 |
|
10 |
Total Marks | 100 Marks |
Drawing and sketching forms an integral part to the art of animation and forms very essential tool for formulation, designing and developing original stories, characters, and effects. It also offers a wealth of examples and tips to help you develop essential sketching, technical drawing, and ideation techniques.
Topics | No. of Classes |
---|---|
1. Introduction to Animation, History, and Types of Animation | 1 |
2. Top Animation Studios, Projects, Most Popular Animators, and Essential Software | 1 |
3. Movie Making Complete Process (Film and Animation) | 1 |
4. Human Anatomy – Male & Female Body Structure, Parts, and Postures | 6 |
5. Face and Expressions – Feelings and Moods | 4 |
6. Live Model Study with Different Posture | 4 |
7. Model Sheet- Front, Back, and Side | 2 |
8. Animal Study- Bipedal and Quadrupedal Animals with Model Sheet | 4 |
9. Birds and Insects with Model Sheet | 4 |
10. Cartoons and Caricatures (human, animals, birds and objects) | 2 |
11. Environment Study – Outdoor Session | 3 |
12. Principles of Animation | 4 |
13. Story and Script Writing Basics | 2 |
14. Story-boarding – Camera Angles, Scenes, Shorts, Model Chart, Expression Chart etc. | 3 |
15. Acting for the Story – Essentials only | 2 |
16. Ladder, Key Frame, other Frames, and Exposure Sheet | 1 |
17. Frame by Frame Animation (with the help of Lightbox) | 4 |
18. Clay Modeling (human, animals, and objects) | 4 |
19. Claymation/ Stop-motion | 4 |
20. Animation Using Computer – Walk, Run, Jump, etc. | 2 |
Tests and Projects- Particular | Marks |
---|---|
1. Live Model Study (human and object) – 5 Each | 05 |
2. Environment Study – 5 nos | 05 |
3. Story and Script Writing – 2 nos | 05 |
4. Clay Modeling (based on above story) | 05 |
5. Claymation or Stop-motion (based on above story) | 15 |
6. Story-boarding (based on above story) | 10 |
7. Flipbook using Lightbox (based on above story) | 20 |
8. 2D Animation (based on above story) | 15 |
9. Project File | 10 |
10. Conduct (discipline, punctuality, dedication etc.) | 10 |
Total Marks | 100 Marks |
Drawing and sketching forms an integral part to the art of animation and forms very essential tool for formulation, designing and developing original stories, characters, and layouts. Sketching for Animation offers a wealth of examples, exercises, and tips to help you develop essential sketching, technical drawing, and ideation techniques.
It will help students in developing creative skills in visual art and design.
Students will learn how to create stunning illustrations to image editing. They will know about the visual grammar basics with the help of Photoshop and Illustrator and will become aware of the basic concepts of 3D Modelling, human sketches relating to their human body proportions, and basic story structure in a storyboard form. The student will learn creating 2D animations for applying special effects, basic story structure in a storyboard form so as to transform rough sketches to finished presentation etc.
Topics | No. of Classes |
---|---|
1. Drafting Introduction, Drawing Instruments and their Uses, Types of Drafting, Drafting Media, Drafting Sheet Sizes etc… |
1 |
2. Line Weights, Lines and Line Quality, Line Types, Material Symbols, Architectural Graphic Symbols, Drawing Symbols for Cross-Reference etc… |
1 |
3. Title Block, Types of Plans, Types of Scale for Drawings, Dimension, Interior Elevation, Section Drawing etc… |
1 |
4. Door Schedule, Window Schedule, Orthographic Projection etc… | 1 |
5. Furniture Sizes, Kitchen and Unity Sizes, Bedroom Sizes | 1 |
6. Isometric View, Axonometric View etc… | 1 |
7. One Point Perspective, Two Point Perspective etc… | 1 |
8. Presentation Plans, Section etc… | 1 |
9. Furniture Design – Sofa, Chair, Bed etc. (Two Point Perspective) | 1 |
10. Architectural model (Using Scale) | 1 |
11. Adaptive Reuse | 2 |
12. Retail Projects | 2 |
13. Basics of Design Composition – Elements and Principles | 1 |
14. Introduction to Building Materials | 1 |
15. Plumbing and Natural Ventilation | 1 |
16. Interior Furnishing – Ceiling, Walls, Flooring, Furniture, and Decorative Items | 1 |
17. IIID- Rules, Regulations, and Code of Conduct | 1 |
18. Doubt Session | 1 |
19. Resume and Portfolio Making | 1 |
20. Vaastu Overview and Tips | 3 |
Tests and Projects- Particular | Marks |
---|---|
1. Project (Retail/ adaptive reuse/ society/ flat etc.) – all stages: drafting, plan, rendering, 2d, 3d, walkthrough etc. | 50 |
2. 3D Model | 10 |
2. Theory Test | 10 |
3. PPT Presentation Making | 10 |
4. Project Report | 10 |
5. Conduct (discipline, punctuality, dedication etc.) | 10 |
Total Marks | 100 Marks |
Note: Number of classes and duration of the courses are estimated not accurate here. Also, this is currently not available as a separate course.